3/6/2024 0 Comments Genshin impact build razorThis effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s. Increases the Level of Short-Range Rapid Interdiction Fire by 3.Īfter using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. Type For non-standard impulse types, the format correponds to: Stagger Level, Horizontal Pulse, Vertical Force Each stack's duration is counted independently." After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Constellation Level 6, In Pursuit of Ending Evil: "After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s." Constellation Level 4, The Secret to Rapid-Fire Multishots: "After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it.Constellation Level 3, Practiced Field Stripping Technique: Increases this talent's level by 3, up to a maximum of 15.This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG." Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. Constellation Level 2, Sniper Induced Explosion: "After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit.ATK can be increased by up to 40% in this way." Passive Talent 2, Vertical Force Coordination: "After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s.Short-Range Rapid Interdiction Fire's continuous HP restoration first activates 2s after casting and every 2s afterwards for a total of 6 activations.This particle generation has a 10 seconds cooldown. When this skill hits at least one enemy, it generates 4 Elemental Particles.
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